This Week's Descent

Everyone playing this week gets the same seed, which means the same dungeon. Launch the current challenge from the game and every certified run lands on the board below. Past weeks

A new descent is dealt with each new build, typically Saturday morning, US Central.

Weekly Descent — Sep 12, 2026

Seed 20260912 · Open since Sep 12, 2026 UTC · Rules v151

The Board
# Hero Outcome Depth Graves Turns Gold Peak Mood
1 John A ▶ replay Won 11 1 16474 3397 Furious
2 Spanky Lost 5 0 3992 568 Furious

Ranked by victory first, then depth reached, then fewest graves, then fewest turns, then gold. Your dead from this challenge return as graves in your later attempts at it, and a grave is real power (a blessing and a heal to full) — that's why crossing fewer of them ranks higher: the run got there on less help.

Rank 1's ▶ replay link downloads the run. Watch it in-game with Watch the Week's Best Run on the name-entry screen, or run labyrinth replay <file> from the command line. Either way it only plays on a build matching this week's Rules v151.


Conduct Boards

Ghost — won at the lowest Mood

  1. John A — Furious

Slayer — most kills

  1. John A — 640 slain
  2. Spanky — 147 slain

Swift — fewest turns to a win

  1. John A — 16474 turns

Rich — most gold

  1. John A — 3397 gold
  2. Spanky — 568 gold